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How to Make a Belt Buckle and Strap in CLO (Full Course)

By the end of this video, you will know how to make a perfect true-to-size belt buckle and a belt strap in CLO3D. These include making the belt buckle components such as a frame, a bar, a prong, and a belt strap. After that, export the belt buckle and then import it back into CLO. This, allows you to resize and change the color to fit your design. 



A Belt Buckle and a Belt Strap Spec 

  • A Belt Buckle Spec:
  • A-frame dimension: w 6.5, h 5
  • Curving the 4 corners: 0.4 cm
  • Converting to hole (offset as internal line): 0.7 cm
  • A bar dimension: w 0.6, h 3.6 (measure the frame height)
  • Aligning the bar with the frame (Center, Middle)
  • Reset 2D Arrangement
  • A prong dimension: w 3.5, h 0.6
  • Curving the 2 corners (belt prong): 0.1
  • Changing Particle Distance (mm) to 1 (all the objects)
  • Changing the Material Type: Metal (Render Only)
  • Changing Add’l Thickness – Rendering to 3 (all the objects)
  • Quality Render (3D Window)
  • Export (OBJ Selected) both object one-by-one as an OBJ file
  • Save your file as a Project before closing

A Belt Strap Spec:

  • A strap dimension: w 106, h 3 cm
  • A strap particle distance is 5

End Tip:

  • Creating 2 internal lines for the End tip: 1st internal line: distance is 2 cm and 2nd internal line: distance is 11 cm
  • Adding a point on the center of the End tip
  • 1st internal line: Extend/Trim & Add Point > to Pattern Outline
  • Removing both side points to create the end tip
  • Convert the 2nd internal line to a baseline
  • Making 5 holes: place the 1st-hole at the 2nd internal line (cut & sew) the hole dimension is 1 cm

Eyelets:

  • Making 5 eyelets from the 5 holes > offset as internal line: distance 0.2 cm (cut & sew) 
  • Changing particle distance for the holes and the eyelets to 1
  • Creating a new fabric and name Hole-5 (apply that fabric onto the 5 holes)
  • Creating another fabric name Eyelets (apply that fabric onto the 5 eyelets)
  • Changing the eyelets material type to Metal (Render Only)

Head:

  • Creating 2 internal lines for the head strap: Distance of 2.3 cm (number offsets is 2)
  • Cut & Sew a hole: w 0.35, h 1.08 cm
  • Sewing the Edge to the 2nd internal line
  • Folding the 1st internal line
  • Changing the strap Add’l Thickness – Rendering to 1
  • Changing the Texture on the belt strap (Library > Material > stylized_rib_knit…)
  • Applying the top stitches: on the edges of the strap (single), on the end tip, and the 2nd internal line (double)

Tweaking the Belt Prong, Buckle and Strap

  • Importing the buckle as (Avatar)
  • Importing the prong as (Trim)
  • Adjusting the size of the prong
  • Saving your file as a Project before closing
  • Guide to Make a Belt Buckle and a Belt Strap

How to Make a Belt Frame

  • Creating a frame: go to the Rectangle Tool > Click one on the page, to bring this Create Rectangle window: W 6.5, H 5.
  • Curving the 4 corners: go to the Smooth Curve Tool > place your mouse over the corner point > right-click to bring this Round Corner by Length window > click on this link icon > W 0.4, H 0.4 (repeat these steps for 3 more corners).
  • Offset as Internal Line 0.7: go to the Edit Pattern Tool > marquee select the whole object > right-click > Offset as Internal Line: Distance 0.7 cm. 
  • Converting an internal shape to a hole: by default the internal shape is selected, if it is not selected > Transform Pattern Tool > click on the internal shape to select > right-click > Convert to Hole. How to Make a Belt Bar 
  • Creating a bar for the belt buckle: Measuring the height of the Buckle > Edit Pattern Tool > click on the vertical line here on this line and it is 3.6 > Rectangle Tool > click one on the page to bring this Create Rectangle window: w 0.6, h 3.6.
  • Aligning the bar to the frame: Transform Pattern Tool > marquee select both objects > right-click > select Center > right-click > select Middle.
  • Go to the 3D window > Reset 2D Arrangement > Thick Textured Surface. 

How to Make a Belt Prong

  • Creating the belt prong: go to the Rectangle Tool > click one on the page to bring this Create Rectangle window: w 3.5, h 0.6.
  • Curving the 2 corners:
  • Smooth Curve Tool > place your mouse over the corner point > right-click to bring this Round Corner by Length window > click on the link icon > w 0.1, h 0.1 (repeat this step to the other corner).
  • Changing the Particle Distance to 1:
  • Transform Pattern Tool > marquess select all the objects > Property Editor > Simulation Properties > Particle Distance (mm) 1. 
  • Changing the Add’l Thickness – Rendering to 3:
  • While all the objects are selected > Property Editor > Simulation Properties > Add’l Thickness – Rendering 3.

Exporting the Frame and the Bar as OBJ Files 

  • Transform Pattern tool > marquess select the frame and the bar > File > Export > OBJ (Selected) > Name the File > Navigate to where you want to save > Save.  

OBJ window:

  • Single Object
  • Thick
  • Save with Absolute Texture Image File Path 
  • Then, click on OK.

Exporting the Belt Prong

  • Transform Pattern Tool > click on the prong to select > File > Export > OBJ (Selected) > Name the File > Navigate to where you want to save > Save.  

OBJ window:

  • Single Object
  • Thick
  • Save with Absolute Texture Image File Path
  • Then, click on OK.

How to Make Belt Strap 

  • The particle Distance for the strap is 5.  
  • Create fabric for the strap: go to Rectangle Tool > Click one on the page, to bring this Create Rectangle window: w 106, h 3 cm.

Making the End Tip: 

  • 1st internal line: Edit Pattern Tool > click on the edge of this end tip > right-click > Offset as Internal Line: Distance: 2 cm, Number of Offsets: 1.
  • 2nd internal line: Edit Pattern Tool > click on the edge of this end tip > right-click > Offset as Internal Line: Distance: 11 cm, Number of Offsets: 1.
  • Add a point on the End tip center, then remove both of the side points.

Making Head for the Strap:

  • Creating 3 internal lines for the head strap: Edit Pattern Tool > Distance is 2.3 cm (number offsets is 2), the 3rd internal line: Distance 2.60 cm > Convert to Baseline.
  • Make a hole: go the Internal Ellipse Tool > place a mouse over this center here and click one to bring the Create Ellipse wind: w 0.35, h 1.08 cm > right-click on that internal shape > Cut & Sew
  • Sew the edge to the 2nd internal line > Segment Sewing Tool > click on the edge, then click on the 2nd internal line to sew both lines together.
  • Fold the strap head: go to the 3D window > Fold Arrangement > fold the 1st internal line > simulate. 
  • Name the default fabric Strap > Object Browser > click on the fabric to highlight, and then type in Strap
  • Create 2 more fabrics: Object Browser > Add > name that fabric Holes and then name the 2nd fabric Eyelets > apply that Hole fabric all the holes and apply the Eyelets fabric onto all the eyelets. 
  • Object Browser > Click on the Holes fabric > Property Editor > Opacity 0.
  • The Particle Distance for the hole is 1.
  • Transform Pattern Tool > click one on the strap > Property Editor > Simulation Properties > Add’l Thickness – Rendering 1.

Importing the Buckle: 

  • File > Import > OBJ > this will bring up this Import OBJ window > Basic: Load Type: Add, Object Type: Avatar, Scale: mm (Default), %: 100 > Translation > Unit: cm.

Importing the Prong:  

  • File > Import > OBJ > this will bring up this Import OBJ window > Basic: Load Type Add, Object: Trim, Scale: mm (Default), %: 100 > Translation > Unit: cm.

Will be Continue

Thanks for watching Designistas! There is more information under the video. Please, join me and share your thought within the community. Love it.

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